A new patch for the Xbox Game Preview PlayerUnknown’s Battlegrounds has launched today, bringing in some much needed tweaks to movement and some improvements to FPS once again. The patch includes:

Gameplay

  • Aim acceleration can now be adjusted by players via in-game option
  • Player weapon damage has been increased against vehicles.  We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
  • FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
  • Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
  • Analog stick acceleration added while exiting the plane and while parachuting

 

Optimization

  • PhysX performance enhancements
  • Server FPS slightly increased
  • Client FPS slightly increased
  • Some VFX received slight optimizations

 

Option

  • Music on/off option added

 

Bug fixes

  • Addressed a number of known crashes
  • Fixed a UI issue that occurred when multiple players attempted to loot from the same source

 To see the full post about the patch notes please visit the PLayUnknown’s Battleground Xbox Preview forum page here.

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